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Radio for roblox. This is a demo application for the Your Radio App (Single Station) on Codecanyon, you can purchase this app template here:Radio App (Single Station) is single station version of Your Radio App that used for listen your online radio streaming from Android smartphone, designed using Material Design make this app look beautiful and user friendly.
- amount = 2 --Increase this if you use spells that require a lot of mana.
- --For example if your spell costs 100 mana change this to 100.
- local Gui = Instance.new('ScreenGui')
- local Button1 = Instance.new('TextLabel')
- local Button3 = Instance.new('TextLabel')
- Gui.Parent = game.CoreGui
- Bar.Name = 'Bar'
- Bar.Active = true
- Bar.Draggable = true
- Bar.Selectable = true
- Button1.Parent = Bar
- Button1.BackgroundColor3 = Color3.new(0.6, 0.2, 0.2)
- Button1.Size = UDim2.new(0, 148, 0, 33)
- Button1.Text = 'Flying-Off (V)'
- Button1.TextSize = 30
- Button2.Name = 'TextButton2'
- Button2.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Button2.Size = UDim2.new(0, 150, 0, 33)
- Button2.Text = 'X-SavePos'
- Button2.TextSize = 30
- Button3.Name = 'TextButton3'
- Button3.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Button3.Size = UDim2.new(0, 150, 0, 33)
- Button3.Text = 'C-TpToPos'
- Button3.TextSize = 30
- Button4.Name = 'TextButton4'
- Button4.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Button4.Size = UDim2.new(0, 150, 0, 33)
- Button4.Text = 'R-TpToMouse'
- Button4.TextSize = 30
- flying = false
- local Imput = game:GetService('UserInputService')
- local Mouse = Plr:GetMouse()
- local T = Plr.Character.HumanoidRootPart
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- if flying true then
- local BG = Instance.new('BodyGyro', Plr.Character.HumanoidRootPart)
- local BV = Instance.new('BodyVelocity', Plr.Character.HumanoidRootPart)
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = Plr.Character.HumanoidRootPart.CFrame
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) 0 and (CONTROL.F + CONTROL.B) 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- BV.velocity = Vector3.new(0, 0, 0)
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BV:destroy()
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- CONTROL.F = speedfly
- CONTROL.B = -speedfly
- CONTROL.L = -speedfly
- CONTROL.R = speedfly
- end)
- if KEY:lower() 'w' then
- elseif KEY:lower() 's' then
- elseif KEY:lower() 'a' then
- elseif KEY:lower() 'd' then
- end
- fly()
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if flying true then flying = false print('Disabled Flying')
- Button1.Text = 'Flying-Off (V)'
- Button1.BackgroundColor3 = Color3.new(0.6, 0.2, 0.2)
- flying false then flying = true print('Enabled Flying')
- Button1.Text = 'Flying-on (V)'
- Button1.BackgroundColor3 = Color3.new(0.2, 0.6, 0.2)
- end
- flying = false
- end)
- function To(position)
- if Chr ~= nil then
- end
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- To(Mouse.Hit.p)
- Button4.BackgroundColor3 = Color3.new(0.2, 0.6, 0.2)
- Button4.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- savedpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- stringpos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- Button2.BackgroundColor3 = Color3.new(0.2, 0.6, 0.2)
- Button2.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedpos
- Button3.BackgroundColor3 = Color3.new(0.2, 0.6, 0.2)
- Button3.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- end)
- game:GetService('RunService').Stepped:connect(function()
- for _,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- or v.ClassName 'MeshPart' then
- end
- end)
- while wait(0) do
- if Level 'Forest' then
- end
- Area = CFrame.new(-582.58, 67.02, 778.98)
- if Level 'Wilderness' then
- end
- Area = CFrame.new(-2142.82, 28.79, 258.85)
- if Level 'Sea' then
- end
- Area = CFrame.new(-1029.66, 39.64, -1811.14)
- Level = game.Players.LocalPlayer.Level.Value
- if tonumber(game.Players.LocalPlayer.Mana.Value) < amount then
- pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Area
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end
- if game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') then
- if tonumber(game.Players.LocalPlayer.Character.Humanoid.Health) 0 then
- pos2 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos2
- end
- end
Base Stats Of Magma Horror Wizard Simulator Roblox Exploit
- -- Roblox Username AndreKing2019
- -- Version: 2.82
- local VehicleSimulatorFuhaxor = Instance.new('ScreenGui')
- local Open = Instance.new('TextButton')
- local BeautyA = Instance.new('Frame')
- local BeautyB = Instance.new('Frame')
- local Torque = Instance.new('TextButton')
- local TptoCrate = Instance.new('TextButton')
- local NST = Instance.new('TextBox')
- local NitroForce = Instance.new('TextButton')
- local Speed = Instance.new('TextButton')
- local CrateESP = Instance.new('TextButton')
- local GiveAllPerks = Instance.new('TextButton')
- local JumpHeight = Instance.new('TextButton')
- local AutoFarm = Instance.new('TextButton')
- local BrakingT = Instance.new('TextBox')
- VehicleSimulatorFuhaxor.Name = 'Vehicle Simulator Fuhaxor'
- VehicleSimulatorFuhaxor.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- OpenFrame.Name = 'OpenFrame'
- OpenFrame.BackgroundColor3 = Color3.new(0.666667, 0, 0.498039)
- OpenFrame.BorderColor3 = Color3.new(0.666667, 0, 0.498039)
- OpenFrame.Position = UDim2.new(0, 0, 0.47716558, 0)
- Open.MouseButton1Down:connect(function()
- OpenFrame.Visible = false
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.new(0.666667, 0, 0.498039)
- Open.BorderColor3 = Color3.new(0.666667, 0, 0.498039)
- Open.Font = Enum.Font.Cartoon
- Open.TextColor3 = Color3.new(1, 1, 1)
- Main.Parent = VehicleSimulatorFuhaxor
- Main.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- Main.Position = UDim2.new(0.376574308, 0, 0.178571433, 0)
- Main.Visible = false
- BeautyA.Parent = Main
- BeautyA.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- BeautyA.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- BeautyA.Size = UDim2.new(0, 439, 0, 25)
- Name.Name = 'Name'
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BorderSizePixel = 0
- Name.Size = UDim2.new(0, 154, 0, 25)
- Name.Text = 'Vehicle Simulator Succ '
- Name.TextSize = 20
- BeautyB.Name = 'BeautyB'
- BeautyB.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- BeautyB.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- BeautyB.Position = UDim2.new(0, 0, 0.91366905, 0)
- Credit.Parent = BeautyB
- Credit.BackgroundTransparency = 1
- Credit.Size = UDim2.new(0, 439, 0, 24)
- Credit.Text = 'Gui Made By Duky #4715 , Scripts Made By someone'
- Credit.TextSize = 16
- Torque.Name = 'Torque'
- Torque.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Torque.Position = UDim2.new(0.679532647, 0, 0.169338807, 0)
- Torque.Font = Enum.Font.Cartoon
- Torque.TextColor3 = Color3.new(1, 1, 1)
- Torquet.Parent = Torque
- Torquet.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Torquet.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- Torquet.Font = Enum.Font.Cartoon
- Torquet.TextColor3 = Color3.new(0, 0, 0)
- Torquet.TextWrapped = true
- TptoCrate.Name = 'TptoCrate'
- TptoCrate.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- TptoCrate.Position = UDim2.new(0.0262044966, 0, 0.165741712, 0)
- TptoCrate.Font = Enum.Font.Cartoon
- TptoCrate.TextColor3 = Color3.new(1, 1, 1)
- NitroSpeed.Parent = Main
- NitroSpeed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NitroSpeed.Position = UDim2.new(0.346034855, 0, 0.169338807, 0)
- NitroSpeed.Font = Enum.Font.Cartoon
- NitroSpeed.TextColor3 = Color3.new(1, 1, 1)
- NitroSpeed.TextSize = 13
- NST.Parent = NitroSpeed
- NST.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NST.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- NST.Font = Enum.Font.Cartoon
- NST.TextColor3 = Color3.new(0, 0, 0)
- NST.TextWrapped = true
- TeleportToCar.Name = 'TeleportToCar'
- TeleportToCar.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- TeleportToCar.Position = UDim2.new(0.026204519, 0, 0.332408428, 0)
- TeleportToCar.Font = Enum.Font.Cartoon
- TeleportToCar.TextColor3 = Color3.new(1, 1, 1)
- TeleportToCar.TextSize = 20
- NitroForce.Parent = Main
- NitroForce.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NitroForce.Position = UDim2.new(0.346034855, 0, 0.336005569, 0)
- NitroForce.Font = Enum.Font.Cartoon
- NitroForce.TextColor3 = Color3.new(1, 1, 1)
- NitroForce.TextWrapped = true
- NFT.Name = 'NFT'
- NFT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NFT.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- NFT.Font = Enum.Font.Cartoon
- NFT.TextColor3 = Color3.new(0, 0, 0)
- NFT.TextWrapped = true
- Speed.Name = 'Speed'
- Speed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Speed.Position = UDim2.new(0.679532647, 0, 0.336005569, 0)
- Speed.Font = Enum.Font.Cartoon
- Speed.TextColor3 = Color3.new(1, 1, 1)
- SpeedBind.Parent = Speed
- SpeedBind.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- SpeedBind.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- SpeedBind.Font = Enum.Font.Cartoon
- SpeedBind.TextColor3 = Color3.new(0, 0, 0)
- SpeedBind.TextWrapped = true
- CrateESP.Name = 'CrateESP'
- CrateESP.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- CrateESP.Position = UDim2.new(0.0262044966, 0, 0.748543978, 0)
- CrateESP.Font = Enum.Font.Cartoon
- CrateESP.TextColor3 = Color3.new(1, 1, 1)
- SuperCar.Parent = Main
- SuperCar.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- SuperCar.Position = UDim2.new(0.355146468, 0, 0.748544037, 0)
- SuperCar.Font = Enum.Font.Cartoon
- SuperCar.TextColor3 = Color3.new(1, 1, 1)
- GiveAllPerks.Parent = Main
- GiveAllPerks.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- GiveAllPerks.Position = UDim2.new(0.695478082, 0, 0.748543978, 0)
- GiveAllPerks.Font = Enum.Font.Cartoon
- GiveAllPerks.TextColor3 = Color3.new(1, 1, 1)
- Close.Parent = Main
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0.935208917, 0, -0.00128471851, 0)
- Close.Font = Enum.Font.SourceSans
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.MouseButton1Down:connect(function()
- Main.Visible = false
- JumpHeight.Parent = Main
- JumpHeight.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- JumpHeight.Position = UDim2.new(0.346034855, 0, 0.497876078, 0)
- JumpHeight.Font = Enum.Font.Cartoon
- JumpHeight.TextColor3 = Color3.new(1, 1, 1)
- JumpHeight.TextSize = 15
- JHT.Parent = JumpHeight
- JHT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- JHT.Position = UDim2.new(1.08955193, 0, 0, 0)
- JHT.Font = Enum.Font.Cartoon
- JHT.TextColor3 = Color3.new(0, 0, 0)
- JHT.TextWrapped = true
- AutoFarm.Name = 'AutoFarm'
- AutoFarm.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- AutoFarm.Position = UDim2.new(0.0262044966, 0, 0.496676952, 0)
- AutoFarm.Font = Enum.Font.Cartoon
- AutoFarm.TextColor3 = Color3.new(1, 1, 1)
- Braking.Parent = Main
- Braking.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Braking.Position = UDim2.new(0.679532647, 0, 0.494278967, 0)
- Braking.Font = Enum.Font.Cartoon
- Braking.TextColor3 = Color3.new(1, 1, 1)
- Braking.TextSize = 23
- BrakingT.Parent = Braking
- BrakingT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- BrakingT.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- BrakingT.Font = Enum.Font.Cartoon
- BrakingT.TextColor3 = Color3.new(0, 0, 0)
- BrakingT.TextWrapped = true
- local vehicle = workspace.Vehicles:getChildren()
- if vehicle[i]:findFirstChild('owner') then
- if vehicle[i].owner.Value game.Players.LocalPlayer.Name then
- end
- end
- local waitTime = 3 --This will be the time it takes (seconds) until your car resets. See line 37
- local hint = Instance.new('Hint', Workspace) hint.Text = 'Vehicle Simulator Autofarm loading..'
- local go = true
- function findVehicle() --Finds your vehicle
- while not found do --Loops until your vehicle has been found
- local vehicles = Workspace.Vehicles:getChildren()
- if vehicles[i]:findFirstChild'owner' then
- if vehicles[i].owner.Value game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle
- found = true --Setting found to true so loop breaks
- vehicle = vehicles[i] -- Declares vehicle variable to your vehicle
- vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder
- vehStats.Torque.Value = 60000
- vehStats.SteeringRadiusConstant.Value = 120000000
- elseif vehicles[i + 1] nil and not found then
- hint.Text = 'Please spawn and enter your vehicle!' --Your vehicle does not exist in the Workspace
- end
- wait(1) --Waiting before checking again so we don't crash
- wait(2) --We've found the car. Waiting so the car can be properly placed on the highway
- vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
- function farm() --This is where the magic happens :)
- hint.Text = 'Finished loading! Autofarm initialized.'
- while wait(waitTime) do --Waits x seconds before resetting car
- vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway
- game:GetService'VirtualUser':SetKeyUp('w') --Resets W key
- game:GetService'VirtualUser':SetKeyDown('w') --Presses W key to go forward
- end
- while go do
- if not pcall(farm()) then --Calls farm function & checks for errors
- found = false --If it errors, it sets found to false and continues looking for your vehicle.
- end
- end)
- SuperCar.MouseButton1Down:connect(function()
- myCar.Handling.MaxSpeed.Value = 10000
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- myCar.Handling.Nitro.NitroSpeed.Value = 100000
- myCar.Handling.Braking.Value = 100000
- myCar.Handling.TurboJump.TurboJumpHeight.Value = 25
- findCar()
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- findCar()
- end)
- NitroSpeed.MouseButton1Down:connect(function()
- myCar.Handling.Nitro.NitroSpeed.Value = NST.Text
- findCar()
- end)
- JumpHeight.MouseButton1Down:connect(function()
- myCar.Handling.TurboJump.TurboJumpHeight.Value = JHT.Text
- findCar()
- end)
- GiveAllPerks.MouseButton1Down:connect(function()
- game:GetService('Players').LocalPlayer.UserId = 1099580
- local crates = workspace:getChildren()
- if crates[i].ClassName 'Model' then
- for i=1,#crates2 do
- local crates3 = crates2[i]:getChildren()
- if crates3[i].ClassName 'MeshPart' then
- if crates3[i]:findFirstChild('BoxHandleAdornment') then
- crates3[i]:findFirstChild('BoxHandleAdornment'):Remove()
- local a = Instance.new('BoxHandleAdornment',crates3[i])
- a.SizeRelativeOffset = Vector3.new(0,135,0)
- a.Transparency = 0.5
- a.Adornee = crates3[i]
- local b = Instance.new('BoxHandleAdornment',crates3[i])
- b.Color3 = Color3.fromRGB(0,0,255)
- b.AlwaysOnTop = true
- b.ZIndex = 1
- end
- end
- end
- end
- local crates = workspace:getChildren()
- if crates[i].ClassName 'Model' then
- for i=1,#crates2 do
- local crates3 = crates2[i]:getChildren()
- if crates3[i].ClassName 'MeshPart' then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
- end
- end
- end
- end
- TeleportToCar.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)
- --] Updated 02.02.2019